
System requirements Minimum Recommended Development Lore books associated with these armor sets can be found throughout the game, each of which lists the components of its respective armor set.

Legends of Aranna features the same armor progression system as the base game, with the addition of a handful of unique armor sets which grant increasing bonuses based on the number of set items equipped by the same character.

Legends of Aranna added two new playable races on top of the pre-existing four races of the base game: Travel Skills Combat equipment Leveling up, classes, and customization Races Playable Races The expansion pack adds Set Items (the more of a set you find, the stronger the items in that set will be) and many new weapons, armour, and spells. Just like in the Original Dungeon Siege, gameplay is centered around a point and click method of moving and fighting, and where the character could collect, sell, and equip new items. Trade quickly picked up when Ehb's prosperity was learned of in Ilyvara and the Plain of Tears, and Arhok then became one of the few small trading posts in the Northern Mountains, also it is the closest human settlement to the island of Utrae and due to these conditions the town prospered, the small population relies on storage during the harsh winter since Arhok is surrounded by wildlife such as wolves, spiders and more. You start the game at Arhok though, a walled town located in the frigid northwestern corner of Aranna, it had been built several decades before Gom's escape from his dungeon, it was established in the matte of a year with a small population, a 10th Legion garrison, and heavy defenses to defend from raiders who are often tried to enter Ehb. The game is mainly set at the island of Utrae, a large island, located off of western Aranna across the Aran Ocean northwest of Arhok, from which the ancient Utraeans ruled their mighty empire. He finds a displacer that takes him back home, where he is deemed the new Hero of Arhok. Eventually he fights to the top of the Great Clock, where he sees Gonsiir dead at the feet of the Shadowjumper, and sees that the Great Clock is spinning again.Īfter destroying the Elemental Guardians of the Shadowjumper, the character finally confronts and miraculously slays the Shadowjumper, reclaiming the Staff of Stars in the process. The story will take the character through ruined cities, undead-infested swamps, and even Goblin-controlled fortresses, where he will slay powerful enemies such as Nosirrom, King of the Zaurask, and Cicatrix, the Undead Centaur. But the Great Clock had to be fixed first, and the Goblin King Gonsiir and his kin (who had fled Ehb, and later the Utraean Peninsula) had arrived, and were willing to fix the clock.

The Shadowjumper though escaped from imprisonment long afterwards and took the Staff of Stars to overpower the Great Clock, causing all of Aranna to fall into darkness. The Utraeans used their only option, the Staff of Stars, and bound the Shadowjumper, who couldn't stand against the Staff's power. The protagonist soon discovers that the Utraeans controlled their weather through the use of the " Great Clock", a powerful machine, and that they began contacting other realms, and accidentally unleashed the Shadowjumper, who fought a one-man war of destruction on the Utraeans. The character also meets the Utraeans, an ancient race once powerful enough to challenge the Empire of Stars, now though only a city trying to survive the genocidal war of the Hassat and Zaurask (who also fight amongst each other), races the character soon discovers were created by the Utraeans as slaves. They are instructed to use a displacer in the castle to track the Shadowjumper, and from here he ends up on the Utraean Isle, where he meets new people to join his cause, and where he will meet new enemies, among them the Hassat, a cat-like race, and the Zaurask, a reptile like race. After clearing out the supply caravan, the character is told to search for the staff, and soon enters an underground castle, where he soon confronts and kills the Lost Queen, overhearing her mention the name of the enemy, the Shadowjumper. He sets out, and soon meets a survivor from a supply caravan, who reveals a monster had stolen the Staff of Stars, and that with it all of Aranna could perish. He is called to the mayor though, and is told to help clear out the supply caves, overrun by monsters.

The story begins in the town of Arhok, where the player is idling away the time.
